Gran Turismo Sport may not be the full-on sequel fans of the series are hoping for, but it will features things like weather and damage, despite being absent from a recent demonstration of the game.
Franchise boss Kazunori Yamauchi confirmed that both of those will be present in Sport in a new interview with Game Watch (via DualShockers).
He said developer Polyphony has already been working on a damage system
for Sport, but that it wasn't available in the version of the game used
at this week's reveal event in London. That explains why the brief
tournament played following the game's reveal didn't see any of the cars
getting smashed up.
Likewise, weather is also planned
for Sport, though Yamauchi indicated there are plans to stray away from a
dynamic system in favor of offering weather conditions as a pre-match
option.
He also identified 1080p and 60 FPS as
Polyphony's targets for the game while admitting there are currently
some frame rate issues in the current, unfinished version of Sport. As
is to be expected, he didn't address the prospect of an improved version
of the game for the enhanced version of PS4 that's rumored to be on the way.